Semantics-based representation of virtual environments
In this paper we present an object representation based on the semantics and functionality of interactive digital items - virtual objects - within a virtual environment (VE). We consider every object participating in a VE application not only as a 3D shape, but as a dynamic entity with multiple visual representations and functionalities. This allows for dynamically scaling and adapting the object's geometry and functions to different scenarios. Some test applications are described to demonstrate the benefits of the semantics-based representation of interactive virtual environments, including autonomous characters and collaborative environments
Gutierrez_Thalmann_Vexo_IJCAT_05.pdf
restricted
891.83 KB
Adobe PDF
6b3b001b4ae87535f6fa2cf472ecdc65