Real-time animation and motion capture in Web Human Director (WHD)
Motion capture systems usually work in conjunction with complex 3D applications, such as 3D Studio Max by Kinetix or Maya by Alias/Wavefront. Once models have been created in these applications, motion capture systems provide the necessary data input to animate these models. The context of this paper introduces a simple motion capture system, which is integrated into a Web-based application, thus allowing HANIM humanoids to be animated using VRML and Java. Since Web browser/VRML plugin context is commonly available on computers, the presented motion capture application is easy to use on any platform. Taking benefit of a standard language as VRML makes the exploitation of produced animation easier than other commercial application with their specific formats
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Control Graphics Lab., Swiss Fed. Inst. of Technol., Lausanne, Switzerland
REVIEWED
EPFL